{"id":19234,"date":"2023-08-03T15:00:52","date_gmt":"2023-08-03T13:00:52","guid":{"rendered":"https:\/\/altagram2.jouwnet.nl\/?p=19234"},"modified":"2025-07-01T10:08:56","modified_gmt":"2025-07-01T08:08:56","slug":"autism-in-gaming","status":"publish","type":"post","link":"https:\/\/altagram-test.nool.studio\/ko\/autism-in-gaming\/","title":{"rendered":"Autism in Gaming"},"content":{"rendered":"\n<p>There has been a gradual rise in\u00a0<strong>Autism Spectrum Disorder (ASD)<\/strong>\u00a0visibility in both gaming and game development discussions.<\/p>\n\n\n\n<p><img decoding=\"async\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/svg\/1f469-200d-1f3eb.svg\" alt=\"\ud83d\udc69\u200d\ud83c\udfeb\" style=\"width: 20px;\">&nbsp;On one hand, it presents itself as characteristics or behaviors of certain characters. At best, it helps portray the ASD community with a few traits they can identify with and provides&nbsp;<strong>familiarity and comfort<\/strong>. At worst, it&nbsp;<strong>caricatures<\/strong>&nbsp;and negatively&nbsp;<strong>stereotypes<\/strong>&nbsp;the characters, or sets the narrative towards the characters in an ableist manner that adheres to&nbsp;<a href=\"https:\/\/en.wikipedia.org\/wiki\/Social_stigma\" target=\"_blank\" rel=\"noreferrer noopener\">stigmatization<\/a><strong>.<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"146\" height=\"146\" src=\"https:\/\/altagram-test.nool.studio\/wp-content\/uploads\/2023\/09\/ASD-Representation-in-Video-Games-1-146x146-1.png\" alt=\"\" class=\"wp-image-24620\"\/><\/figure>\n\n\n\n<p>An example is&nbsp;<strong>David Archer<\/strong>&nbsp;from&nbsp;<strong>Mass Effect 2<\/strong>&nbsp;<strong>Overlord DLC<\/strong>, whose game developers have stated to intentionally leave his supposed autism ambiguous so players could draw their own conclusions. Narratively, rather than presenting him as a character with agency and a unique perspective, David is reduced to a mere object of study, stripped of his autonomy and humanity, and&nbsp;<a href=\"https:\/\/diversegaminglists.fandom.com\/wiki\/Characters_with_Autism_in_Video_Games\" target=\"_blank\" rel=\"noreferrer noopener\">whose autism is used as a plot device to justify the cruel experimentation and torture he experiences.<\/a><\/p>\n\n\n\n<p><img decoding=\"async\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/svg\/1f440.svg\" alt=\"\ud83d\udc40\" style=\"width: 20px;\">&nbsp;When the characterization is not outwardly irreverent or explicitly inaccurate, it can simply be a&nbsp;<strong>coded<\/strong>&nbsp;<strong>representation<\/strong>. That is,&nbsp;<a href=\"https:\/\/www.gamesindustry.biz\/why-arent-there-more-video-game-characters-on-the-autism-spectrum\" target=\"_blank\" rel=\"noopener\">portraying certain marginalized groups through subtle or implicit cues, rather than explicit representation<\/a>.<\/p>\n\n\n\n<p><img decoding=\"async\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/svg\/1f463.svg\" alt=\"\ud83d\udc63\" style=\"width: 20px;\">&nbsp;It is widely utilized to include marginalized groups in media and entertainment. While it can function as hints and a part of the joy of connecting, interpreting, and understanding characters and a story, it can also be a form of \u2018<strong>breadcrumbing<\/strong>\u2018 outcast communities by hiding behind a curtain of hypothesis and possibility of coded representation and ultimately further perpetuating harmful stereotypes and&nbsp;<a href=\"https:\/\/en.wikipedia.org\/wiki\/Social_exclusion\" target=\"_blank\" rel=\"noreferrer noopener\">marginalization.<\/a><\/p>\n\n\n\n<p>That is well illustrated by&nbsp;<strong>Amy&nbsp;<\/strong>from the game with the same title. The character exhibits certain behaviors that align with common ASD traits, such as difficulty with social interaction and communication, and sensory sensitivities. Whilst not stated nor confirmed that she has ASD, some of her behavior and mannerisms align with common ASD traits, which can be validating for players who identify with those traits. However, some criticized her portrayal of ASD as being reductionist, stereotypical, and one-dimensional.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"146\" height=\"146\" src=\"https:\/\/altagram-test.nool.studio\/wp-content\/uploads\/2023\/09\/ASD-Representation-in-Video-Games-2-146x146-1.png\" alt=\"\" class=\"wp-image-24627\"\/><\/figure>\n\n\n\n<p><img decoding=\"async\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/svg\/274c.svg\" alt=\"\u274c\" style=\"width: 20px;\">&nbsp;Often done to avoid&nbsp;<strong>controversy<\/strong>,&nbsp;<strong>misrepresentation<\/strong>, or&nbsp;<strong>backlash<\/strong>, it is nonetheless vital to recognize the role that intentional representation and commitment to promoting&nbsp;<a href=\"https:\/\/en.wikipedia.org\/wiki\/Neurodiversity\" target=\"_blank\" rel=\"noreferrer noopener\">neurodiversity&nbsp;<\/a>and reducing stigmatization takes when it comes to studios and publishers in owning up to the cause.<\/p>\n\n\n\n<p><img decoding=\"async\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/svg\/1f938-200d-2642-fe0f.svg\" alt=\"\ud83e\udd38\u200d\u2642\ufe0f\" style=\"width: 20px;\">&nbsp;On the other hand, when ASD inclusivity is not carried through the characterization of certain characters, it is embedded in the&nbsp;<strong>narrative<\/strong>&nbsp;and\/or&nbsp;<strong>playability<\/strong>&nbsp;of the game. This allows for a more nuanced and authentic portrayal of individuals with autism, although it is not often labeled as such.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"146\" height=\"146\" src=\"https:\/\/altagram-test.nool.studio\/wp-content\/uploads\/2023\/09\/ASD-Representation-in-Video-Games-3-146x146-1.png\" alt=\"\" class=\"wp-image-24634\"\/><\/figure>\n\n\n\n<p>The&nbsp;<strong>Nomai civilization<\/strong>&nbsp;from&nbsp;<strong>Outer Wilds<\/strong>&nbsp;is presented as highly advanced, with a focus on science and technology, and is implied to have had members with ASD traits. Players can decipher Nomai text and symbols, which are presented in a pattern-based language that relies heavily on visual thinking and spatial reasoning \u2013 two cognitive strengths that are often associated with ASD. By immersing players in a world that values and rewards these cognitive strengths, the game provides a positive and inclusive experience for players with ASD traits.<\/p>\n\n\n\n<p><img decoding=\"async\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/svg\/1f30e.svg\" alt=\"\ud83c\udf0e\" style=\"width: 20px;\">&nbsp;It is understandable that many of the characteristics also overlap with other&nbsp;<strong>neurodivergent<\/strong>&nbsp;disorders such as&nbsp;<strong>ADHD<\/strong>,&nbsp;<strong>anxiety<\/strong>,&nbsp;<strong>depression<\/strong>, etc; and ASD is not a definition of an individual or character, which would be dehumanizing. Therefore certain experiences or their combination will not be secular to one or the other.<\/p>\n\n\n\n<p><em>\u201cIt is not that one is an autistic person, but rather that it is a person with autism,\u201d said disability rights advocates in the 1980s and 1990s who sought to promote more respectful and empowering language when referring to individuals with disabilities.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"146\" height=\"146\" src=\"https:\/\/altagram-test.nool.studio\/wp-content\/uploads\/2023\/09\/ASD-Representation-in-Video-Games-146x146-1.png\" alt=\"\" class=\"wp-image-24641\"\/><\/figure>\n\n\n\n<p>A prime example is&nbsp;<strong>Sea of Solitude<\/strong>, which does not explicitly mention that the main character&nbsp;<strong>Kay&nbsp;<\/strong>has autism, but whose behavior and struggles are consistent with those associated with the autism spectrum. The developers have also stated that Kay\u2019s character was inspired by the experiences of people on the autism spectrum, and have woven the ASD traits seamlessly into the game\u2019s narrative, serving as a means of exploring Kay\u2019s struggles and the challenges she faces as she attempts to reconnect with the world around her.<\/p>\n\n\n\n<p>The subversion to the current \u2018<a href=\"https:\/\/de.wikipedia.org\/wiki\/Othering\" target=\"_blank\" rel=\"noreferrer noopener\">othering<\/a>\u2018 status quo of neurodivergence and particular hostility towards autism (such as the assumed relationship&nbsp;<a href=\"https:\/\/en.wikipedia.org\/wiki\/Vaccines_and_autism\" target=\"_blank\" rel=\"noreferrer noopener\">between vaccines and autism<\/a>) is significant.<br><br>It takes work and research to accurately portray a neurodivergence that is so eclectic in its expression, and the potential benefits are significant in fostering a more inclusive and accepting gaming community.<br><br>As an industry, we can take steps to make our games more accessible and inclusive. At Altagram, we value doing so as a duty.&nbsp;<br>If you\u2019re looking to make your titles more inclusive and with great localization, voice-over and\/or other localization services, feel free to contact us at&nbsp;<a href=\"mailto:hello@altagram-test.nool.studio\">hello@altagram-test.nool.studio<\/a>&nbsp;or on the \u2018<a href=\"https:\/\/altagram-test.nool.studio\/new-contact\/\" target=\"_blank\" rel=\"noreferrer noopener\">Contact Us<\/a>\u2018 page.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There has been a gradual rise in\u00a0Autism Spectrum Disorder (ASD)\u00a0visibility in both gaming and game development discussions. &nbsp;On one hand, it presents itself as characteristics or behaviors of certain characters. At best, it helps portray the ASD community with a few traits they can identify with and provides&nbsp;familiarity and comfort. At worst, it&nbsp;caricatures&nbsp;and negatively&nbsp;stereotypes&nbsp;the characters, [&hellip;]<\/p>\n","protected":false},"author":10,"featured_media":27546,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"content-type":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-19234","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"acf":[],"_links":{"self":[{"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/posts\/19234","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/comments?post=19234"}],"version-history":[{"count":0,"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/posts\/19234\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/media\/27546"}],"wp:attachment":[{"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/media?parent=19234"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/categories?post=19234"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/altagram-test.nool.studio\/ko\/wp-json\/wp\/v2\/tags?post=19234"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}